SCP-096: Sculpting & Modelling

Help SCP Unity by posting sound files, design concepts, or anything else you would like to show the development team.
Posts: 2
Joined: Sun Jan 07, 2018 12:07 pm
Location: Chamber H

Sat Jan 27, 2018 1:06 pm

I first got into Sculptris and Blender a few months back after I joined the SCP Unity Discord and saw the models made by Apocryphos and Shadowscale. I decided to sculpt SCP-096's head as my first 3D model project.

Concept Art:

Sculpt made in Sculptris:
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Posts: 102
Joined: Sun Jan 14, 2018 1:36 am

Sat Jan 27, 2018 2:35 pm

Hmmm...nice work, though, imo, still needs some re-work in terms of look. I don't know, perhaps it's just the fact, that 096 is NOT scary and not interesting for me for the most part, or
your model actually needs some refinement, maybe both. But what I definitely can see in your work is passion and...skills, talent, so I would love to see more from you, sir!
"Unexplained disturbances are most troubling"
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Posts: 1
Joined: Wed Jan 31, 2018 4:40 pm

Wed Jan 31, 2018 4:49 pm

This SCP 096 Head looks terrifying! As soon as I get my gaming PC this is the first game I'll download :D
Posts: 1
Joined: Sat Feb 03, 2018 6:08 am

Sat Feb 03, 2018 6:10 am

i feel like 096 jaw needs to be longer, but idk im no 3d artist. :jawdrop:
Posts: 4
Joined: Sat Mar 24, 2018 8:58 pm

Sat Mar 24, 2018 9:22 pm

I think 096's face should be ugly instead of just a normal human face with white eyeballs. This would be the reason for it crying when you view its face. ... -453859498

Something similar to that.
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Posts: 1
Joined: Mon Apr 09, 2018 9:19 am

Mon Apr 09, 2018 9:30 am

I think this is a great design and a great idea, we were never given an official look on 096's face, so your technically opened to do whatever you want with his design.
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